The Unity Management Course – Expanded Edition is a comprehensive training program designed for producers, project managers, team leads, and advanced developers working within Unity-based projects. Unlike typical Unity tutorials focused on coding or art, this course delves into how to effectively manage Unity projects, coordinate multidisciplinary teams, and ensure the timely and high-quality delivery of games and simulations.
Spanning the full lifecycle of a Unity project—from conception and prototyping to live operations—this course covers essential practices like collaborative project setup, source control with Git or Plastic SCM, Agile task management, asset pipeline optimization, release automation, and live content delivery. Through real-world examples, recommended tools, and best practices, learners will gain the strategic and operational skills needed to manage Unity development at scale.
How to structure Unity projects for multi-user collaboration
Agile workflows tailored for game development
Asset import, optimization, and labeling strategies
Scene and level management, including additive loading
Platform-specific build and release processes
Managing roles, communication, and documentation across teams
QA testing workflows, bug tracking, and regression prevention
Techniques for scaling, analytics, and post-launch operations
Unity producers or project leads
Technical artists and dev leads responsible for project structure
Indie teams looking to scale their development workflow
QA and operations teams supporting live Unity products